Woz on the Apple II’s success

December 8th, 2011 10:59 AM
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Steve Jobspassing made international headlines. This week, it’s nice to see the rest of the world remembers "the other Steve", Apple co-founder Steve Wozniak.

Woz has been making the rounds throughout Eurasia, stopping first in Armenia, where he played some jokes on the hotel staff before going for a spin on the Segway.

Of greater substance is Woz’s interview with New Delhi Television in India. Woz spoke at length about not only Steve Jobs ("I haven’t read [Walter Isaacson’s biography of Steve Jobs]. I have been so busy in the last two months. I never got around to reading that book… But I have lived a lot of it. So I am sure it is accurate") but also what made the Apple II a success, especially compared to other early Apple products:

Apple II became successful because of various reasons. Steve Jobs had a large part to play in it, and he knew where he wanted to go with it. It was an excellent product. Steve Jobs sought the best things in the world. He knew that I was the best designer, and that Apple II was the best computer, and that’s why he wanted both. We were best friends, though. So that helped. It was excellent because it came from my one mind. I controlled the entire environment of how that computer was built. It worked so well that very few parts did very much. Only because, I wanted a computer for me. And it had to be that beautiful.

But the Apple III failed… is it because there were too many people working on it?

Yes, if the guys at Apple had built the machine that they would love, it would have been successful. It came instead from formulas from Apple executives. Marketing people were in charge and some very bad decisions got made, in my opinion. There were hardware failures. You put out a product that has failures right away, and even if you fix it a year later, it just doesn’t sell. It’s the same thing with any smartphone today. It comes out and it has something horribly wrong about it. You can fix everything wrong about it, and it still won’t sell. It has missed its window of opportunity.

At the same time Woz praises Jobs for his involvement in the Apple II, he criticizes the Apple III for its design by committee. I wonder what the breaking point is between having the right people involved, and having too many people?

Steve Jobs ’95

October 27th, 2011 12:24 PM
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When Steve Jobs passed away, a flurry of media was published about his life and times, his wisdom and accomplishments, his successes and failures. It’s easy for any one piece to have gotten lost in that maelstrom — but one in particular deserves to not be missed.

In 1995, Steve Jobs sat down with Daniel Morrow of the Computerworld Honors program for a 75-minute interview, conducted in conjunction with the Smithsonian. The transcript of that interview was published the day after Jobs’ passing — but something far more fascinating has since been unearthed.

As of this morning, the original video of that interview is now available. It’s a fascinating and candid look at the man who was, at that point in his career (40 years old), still at NeXT and two years away from his return to Apple. Across the 16 chapters into which the interview has been divided, he talks about his early encounters with authority, the parallel between computing and artistry, and his hopes for NeXT, Pixar, and even Apple.

Steve Jobs in 1995

Steve Jobs in 1995. Screen capture from a Computerworld video.

The aforementioned transcript makes it easy to identify the passages where the Apple II is discussed. I could find only a handful of such moments, the first being in chapter six, where Jobs identifies the quality of his computers (both the hits and the flops) in which he held the most pride:

The things I’m most proud about at Apple is where the technical and the humanistic came together … The Macintosh basically revolutionized publishing and printing. The typographic artistry coupled with the technical understanding and excellence to implement that electronically — those two things came together and empowered people to use the computer without having to understand arcane computer commands. It was the combination of those two things that I’m the most proud of. It happened on the Apple II and it happened on the Lisa … and then it happened again big time on the Macintosh.

The next occurrence is in chapter nine, when he draws a comparison with Apple’s competitors:

With IBM taking over the world with the PC, with DOS out there; it was far worse than the Apple II. They tried to copy the Apple II and they had done a pretty bad job.

One of the things that built Apple II’s was schools buying Apple II’s; but even so there was about only 10% of the schools that even had one computer in them in 1979 I think it was.

AFAIK, this Computerworld gallery marks the first time this interview has been made publicly available. I encourage anyone interested in a candid, unscripted, and in-depth conversation with Steve Jobs to take a look.

[Full disclosure: I was responsible for the layout of this gallery and participated in the editing, production, and promotion of it.]

A chat with Bill Budge

October 13th, 2011 11:53 AM
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If a wave of nostalgia and retrocomputing enthusiasm has led to a resurgence in the popularity of the Apple II, then it’s natural that a spillover would effect the platform’s past and present celebrities. Bill Budge, for one, was honored with the Academy of Interactive Arts and Sciences’s Pioneer Award, concurrent with an in-depth profile by Wired magazine.

You’d think that the popular press might have forgotten Budge since then, but you’d be wrong. Gamasutra recently ran Brandon Sheffield’s lengthy interview with the programmer. In it, Budge talks about his evolution from programming games to tools for Electronic Arts 3DO, Sony, and Google — the seeds of which can be seen in his Apple II landmarks, Raster Blaster and Pinball Construction Set. The four-page, 4,383-word interview is somewhat technical as he reviews his favorite languages and the aspects that appeal to him. Fortunately, Apple II users tend to be a technical lot that’s likely to find much of interest in this piece.

As a programming peon, I most appreciated Budge’s closing remark:

At the end of the day, I think all that matters is what have you done. It doesn’t matter how smart you are, or how brilliant do you sound, or whether you sound like an academic paper when you talk. What really impresses me is people who have built things, who made things that really worked, who did something that nobody else thought would work, or followed their vision and made it real. That, to me, is very admirable; the only thing that counts.

By his own measure, I’d say Budge has earned our admiration.

Woz: The early years

August 1st, 2011 4:40 PM
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Steve Wozniak has achieved a fame that doesn’t seem to be fading. Although it was already eight months ago that he unveiled an expansion to the Computer History Museum, he was recently there conducting an interview on his early aspirations. At only eight minutes, it’s a quick and fun watch:

No matter how often I encounter Woz in various media, there always seems to be something new to learn. For example, I didn’t know that he and Steve Jobs had met in high school instead of college. Nor did I know that he pronounces that Hewlett-Packard device as “cackle-ator”. (His estimate that $400 at the time of the HP-35’s introduction (1972) would be $2000 is correct — $2060.98 in 2010 dollars, according to this inflation calculator.)

But my favorite is his closing ideology: “Don’t get attached to things have to turn out a certain way. The world just kinda flows, and whichever way it goes is right — it’s just how it went.” It reminds me of a similar philosophy against having expectations, suggesting instead that one have preferences. Is that a pessimistic detachment from results? Given Woz’s track record, I’d have to say no.

(Hat tips to Thomas Compter and Nicholas Griffin)

Engadget Woz

May 19th, 2011 11:48 AM
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Another podcast I finally caught up on this past weekend was Engadget’s interview with Steve Wozniak, which debuted this past January. It had taken this long for me to listen because the episode is available as an MP4 video only. I eventually stripped the audio and put it on a portable player I could listen to on my way home from VCF.

I’ve featured plenty of interviews with the Woz, but this one has to be my favorite. Unlike his brief appearance on NPR last December, it was nice and lengthy, running more than a half-hour. Given so much time, he was able to pontificate on a variety of topics. The tricks he’d played in his youth have been well-reported, but this was the first time I’d heard of him extending that mischief to his encounters with the government. It was also one of the rare times I heard Woz talk about his role with, and the future of, storage and memory company Fusion-io, which is soon to make an IPO. And with a moderator to guide Woz, he was less rambling yet more interesting than his recent appearance at the American Humanist Association.

The interview starts just a few minutes into the episode and runs until 40:51, followed by some live chiptune music by Zen Albatross. You can download the show from iTunes or watch it here:

Personal data lineage

May 16th, 2011 11:19 AM
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The many hours of driving that composed my weekend were filled with podcasts. Among them were This Week in Tech‘s interviews with first Bob Frankston and then Dan Bricklin, creators of VisiCalc. The two pioneers must’ve been happy to finally talk about something other than their spreadsheet, as there was nary a mention of the Apple II to be found.

But around time index 34:03, Bricklin said something to which I can relate:

Every time I get a new hard disk with a new machine, I take everything I used to have from that old, huge 300 gigabyte, and put it the corner of the new drive, and then take that and put it in the corner of a new drive. I’ve been doing that for years. You always make copies.

This passage describes my practice perfectly. Although I occasionally clean my computer of any unused applications and extensions, the data is persistent, migrating with me from one machine to the next. As a result, I can at a moment’s notice access any email I’ve sent in the last 14 years, or any school paper I’ve written in the last 23. All this data takes up less than one gigabyte. By 8-bit standards, that’s staggering; by today’s, having the output of an entire era fit on 0.2% of my current computer’s capacity is humbling.

Other Apple II users are likely also inclined to be digital packrats — but what shape does that take? Have you converted your data to disk images? Do you keep your Apple II up and running, able to access the data in its original environment? Or are your hard drives long disconnected, waiting to be archived before it’s too late?