Pokémon GO
August 15th, 2016 9:24 AM by Ken Gagne | Filed under Game trail; Comments Off on Pokémon GO |
On July 6, 2016, Pokémon GO was released for iOS and Android.
This mobile game in the 20-year-old franchise throws good UX/UI design and traditional social engagement out the window — yet it’s quickly garnered more users and engagement than Twitter, Tinder, Snapchat, and Instagram. Not only that, but it released fewer than two weeks before KansasFest.
While at Rockhurst University, roommate Andy Molloy and I took an evening stroll around campus, finding and capturing the infamous pocket monsters while I introduced him to the game’s mechanics. Only a week earlier, Kay Savetz and I had been learning the basics ourselves as we explored downtown Portland, Oregon.
https://twitter.com/kgagne/status/756856053795528704
It wasn’t Pokémon that brought me, Kevin, and Andy together in the first place, of course — it was the Apple II. And just like with Kerbal Space Program, we’re not above porting our favorite games back to our favorite machine.
What would Pokémon GO look like on the Apple II? Charles Mangin tried but failed to conceive of such a thing:
Meanwhile, Steve Weyhrich, a long-time gamer, "gets" Pokémon GO and how to adapt it to the Apple II — if not programmatically, then thematically:
OK, game programmers, here is a concept for you to work on:
"Retro Go", a game in which Professor Woz sends you out on a quest to "catch ’em all"! You start with an Apple II, a TRS 80, or Commodore PET and then set off on your journey.
Along the way, you will see various retro computers, peripherals, or software appear in your path. When you see them, frisbee-throw a floppy disk to capture it for your collection.
When you capture enough retro equipment, take it to the user group meeting to battle it out between the various platforms and level up. Apple II versus Macintosh! Atari versus C64! ZX spectrum against IBM PCjr!
Don’t let retro arguments be battled out in terms of rational platform performance – see how a level 124 TRS 80 Model 100 with the power of "LCD dazzle" fares against a level 80 Atari 800 with with modem and its "ANTIC smash" attack!
Don’t spend REAL money on eBay- use this game to collect every Apple II model "in the wild" and put it on display in your retro bag. Earns the respect of Professor Woz as the greatest retro trainer of them all!
I’d catch that!
For more on Pokémon GO, listen to my podcast interview with Serenity Caldwell on Polygamer #49: