The real-life Oregon Trail
August 9th, 2010 1:21 PM by Ken Gagne | Filed under Mainstream coverage; 1 comment. |
The worlds of the Apple II and Hollywood recently collided when Jordan Mechner’s Prince of Persia platforming game was adapted to the silver screen. Despite mixed critical reviews, it was a commercial success, earning more money than any other video game adaptation to date. It can’t be long before avaricious directors attempt to reproduce this film’s profits by following the same formula. Similar success demands a similar source, so where else to look but to other Apple II games for inspiration?
Just because a movie is based on an existing property doesn’t mean it need be unoriginal. With so many rich possibilities for interpretation, the potential for creativity is boundless. Instead of an action-packed film based on, say, Choplifter or Lode Runner, why not a character-driven drama that shows a journey both physical and emotional? American audiences have often enjoyed the intersection of personality and peril found in the Old West from Gunsmoke to Dr. Quinn to Deadwood. Given that undying demand, it’s a natural fit for the next Apple II movie — Oregon Trail:
This trailer is the work of Half Day Today!, a Los Angeles-based new media production group. Although the trailer says the full movie is “coming soon”, I suspect the trailer is the final product, and an excellent one at that.
Another group called Mega64 brings video games to life by acting them out amidst an unsuspecting citizenry. Their efforts are often embarrassing, though their Oregon Trail adaptation would be one of the better ones, were it not for the reliance on toilet humor.
By comparison, Half Day Today!’s work is not only a professional production, but one that has earned the accolades of alumni of MECC, the company responsible for the original educational software. Within two days of the Oregon Trailer’s premiere, it became one of their most-watched videos. I hope their library capitalizes on that popularity by growing to include other ingenious Apple II adaptations.
(Hat tips to Bob’s House of Video Games and Boing Boing)